Procedural runtime ship customization
Tools: Unreal Engine
Physically based jellyfish particle system
Tools: Unreal Engine, Houdini
Procedural level generation systems
Tools: Unreal Engine
Parameterized stylized tree generation
Tools: Houdini, Unreal Engine
Sail the seas and build the ships of your dreams (or nightmares!)
Genre: Creative Building
Team Size: 18
Roles: Director, Technical Artist
Don't fall down...
Genre: FPS, Platformer
Team Size: 2
Roles: Technical Artist, Sound Designer
Drive around, sell ice cream, and try (not?) to kill everyone
Genre: Simulation
Team Size: 7
Roles: Director, Technical Artist
Rebuild the stars
Genre: Narrative
Team Size: 10
Roles: Director, Technical Artist
Will you follow in her footsteps?
Genre: Walking Simulator
Team Size: 5
Roles: Director, Technical Artist
Fight your friends to the death with bubblegum!
Genre: Arcade, Local Multiplayer
Team Size: 8
Roles: Director, Technical Artist
Steal from the rich, steal from the poor
Genre: Action Roguelike
Team Size: 11
Roles: Director, Technical Artist
Wipe out a town to quench your thirst? Challenge accepted.
Genre: Stealth, Arcade
Team Size: 7
Roles: Producer, Technical Artist
Stuck in an eternal loop between worlds
Genre: Soulslike
Team Size: 5
Roles: Co-Director, Technical Artist
Turtle Tech Art is a worldwide community where tech artists can meet and learn from each other! Founded in October 2024 by Mikyle Mosquera, Henry Foley, and me, we aimed to connect tech artists around the world, break down barriers in tech art careers, and expand education for tech artists worldwide.
Learn More: turtletech.art